Thea Render

Intuitive like your Limitless Imagination

Thea Render is the most versatile 3D renderer featuring state-of-the-art unbiased, and GPU engines. All the engines operate within the same framework and switching from one to another is just a click away.

Version 3.5 – Released

Mar 22, 2022

We are pleased to announce the release of Thea Render v3.5 with new features and enhancements.

Learn more

Buy Thea Render for SketchUp / Buy Thea Render for Rhino

New in Thea for SketchUp

Powerful engine combined with the simplicity of Trimble SketchUp®. Unbiased and Interactive Render modes with the joy of rendering inside SketchUp view. Enrich your models with highly detailed content, with no limitations.

INTERACTIVE RENDERING

Thea for SketchUp allows you to run Interactive Rendering either inside Thea window or directly inside the SketchUp view.

Additionally, with the use of Interactive Region Rendering, you can select and render a region of the SketchUp view, providing ultra-fast feedback for complex scenery.

With the addition of NVIDIA’s and Intel’s artificial intelligence denoisers, it is also possible to make use of denoising while in Interactive Mode.

ADVANCED MATERIAL EDITOR

The advanced Thea material editor has been fully integrated into SketchUp, bringing all the advanced and unique features of Thea materials.

The user interface has been designed, following SketchUp’s simplicity and ease of use.

PROXY MATERIAL EDITING

Adding Thea Models in the scene is a very simple task. Editing them in the viewport is even easier and fun to use. With a click of a button, you get access to all the proxy’s materials and modify them.

Proxy Material Editing has the option to revert back to the default materials.

PROXY CREATION

Proxy creation is a one-click process of automatically converting fbx, dae, 3ds, and other 3d file formats to Thea Models, ready to be inserted to your scene.

Those models can also be saved in the standard Thea Content Browser folders and organize them as you wish.

ONLINE REPOSITORY

The Thea Online Repository is available through the Thea Content Browser, giving access to thousands of Thea Materials submitted by the community.

RANDOM COLOR

Random color is a procedural texture that can be used to add variation to your instanced models and create unique effects such as grass, bushes, trees, wooden floor and more.

ADAPTIVE TRACING

Adaptive Tracing is a technique that solves difficult lighting scenarios, such as caustics from point lights, sun pool caustics and diffuse interreflections.

This results in images with a higher dynamic range and lighting effects that were previously impossible.

RELIGHT EDITOR

Relight allows you to create infinite images from a single render. When Relight is enabled, every light in the scene can then be modified (intensity, colour and status) and create different lighting setups in post-production.

Every Relight setup can be saved in the Relight Editor panel as a Snap and then loaded back to the Darkroom for further editing or exported to an image file.

AI DENOISING

Thea for SketchUp supports both NVIDIA and Intel artificial intelligence Denoisers, offering GPU and CPU accelerated denoising for both interactive and production renderings.

They dramatically reduce the render time, creating high-quality and noise-free images.

FOG & CLOUD PRESETS

With Thea for SketchUp you can adjust the Global Medium of your scene, via the settings at the Environment tab. The Fog preset allows you to control the fog density, the bottom and top positions, and create unique photo realistic renderings.

Additionally, there is also a Cloud material preset for adding volumetric effects on defined solid groups or components.

System Requirements

Windows

Windows 8.1 / 10 64-bit, Intel SSE3 CPU (or compatible)

for Presto GPUNvidia CUDA Graphics Card (Compute Capability 3.x / 5.x / 6.x / 7.x / 8.0 / 8.6 ) with latest graphics driver or

AMD Graphics Card (Hawaii, Tahiti, Pitcairn, Capeverde, Bonaire) with latest OpenCL and graphics drivers.

Note: for OpenCL rendering, render-on-the-fly displacement is supported only for UV bitmap textures.

Nvidia OptiX Denoiser
Nvidia 5.0 min compute capability required for Nvidia OptiX denoising in interactive rendering. Nvidia 3.0 min compute capability card required for Nvidia OptiX denoising in production rendering.

Intel Open Image Denoiser
Intel SSE4.1 CPU (or compatible) required for Intel Open Image Denoiser.

SketchUp 2017 – 2022

macOS

macOS 10.13 / 10.14 / 10.15, Intel SSE3 CPU (or compatible)

for Presto GPU *
Nvidia CUDA Graphics Card (Compute Capability 3.x / 5.x / 6.x / 7.0 ) with latest CUDA and web graphics driver,

Nvidia OptiX Denoiser
Nvidia OptiX Denoiser is supported only on 10.13 and only in production only rendering (not interactive) with Nvidia 3.0 min compute capability card.

Intel Open Image Denoiser
Intel SSE4.1 CPU (or compatible) required for Intel Open Image Denoiser.

SketchUp 2017 – 2022**

* Note that Presto GPU support for OSX 10.14 and above is currently pending due to driver incompatibility
**  SketchUp 2022 on macOS for Intel CPUs only

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