ATC SketchUp Certified Geomodelling for SketchUp Training


SketchUp Geomodelling Certified Training

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SketchUp Training London | ATC Certified | Geomodelling | See It 3D   8_850f899af00f5d.png


The Mastering 3D Using SketchUp: Geomodeling Training course provides students with a comprehensive overview of the process and benefits of exploring the interoperability of SketchUp and Google Earth, and a deeper look into the Google 3D Warehouse.

Course Objectives

This course will help participants understand fundamental principals of SketchUp as a 3D modeling software. Participants will learn how to create 3D objects quickly with basic and intermediate tools, as well as how to control model precision. Participants will learn to use image texturing to depict details of a model to reduce work and file size, as well as altering images in other applications for more efficient texture rendering. Participants will learn the process of tagging geo-referenced information to a 3D model using SketchUp. This course will also provide participants the techniques they need to review and improve their 3D model quality and complexity for better final geomodeling results.

Prior Skills

To be successful in this course, you should already be able to:
• Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
• Define 3-dimensional drawing terms including: rendering, field of view, and point of view.
• Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).

You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

 Upon completion of this course, you should be able to:

• Create and manipulate surfaces from lines,  circles, polygons, arcs, etc • Understand the difference between a Group and a Component
• Create and manipulate surfaces in 3D • Edit Groups and Components
• View and navigate your model in 3D • Utilize photographs in your model
• Understand and leverage stickiness in the  model • Manipulate images/textures with Texture Tweaker
• Create 2-dimensional (2D) geometry in a 3-dimensional (3D) environment • Create materials and use the Materials Browser
 • Maintain coplanar geometry and use/lock inferences • Align building to terrain data
• Use the Push/Pull Tool, and Follow Me Tool • Upload your model to the 3D Warehouse
• Generate forms quickly and apply materials • Import site information (imagery and topography) from Add Location
• Create and use Groups and Components • Position and export models
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